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AI Insights · Timothy · October 2025

Top Science Games on iOS in Saudi Arabia: Q3 2025 Performance

Explore the performance trends of the top science games on iOS in Saudi Arabia during Q3 2025, highlighting downloads, revenue, and active users.

Top Science Games on iOS in Saudi Arabia: Q3 2025 Performance

The third quarter of 2025 saw interesting trends in the performance of top science games on the iOS platform in Saudi Arabia. Here's a breakdown of how these games fared in terms of downloads, revenue, and active users.

Plague Inc. from Ndemic Creations experienced fluctuations in revenue, with a peak of approximately $131 in mid-July. Downloads varied, starting at 50 and dipping to single digits by the end of September. Active users showed a declining trend, beginning at 44 and decreasing to 11 by the quarter's end.

Cell to Singularity: Evolution by Computer Lunch had a notable revenue spike to $85 in mid-September. Downloads were relatively stable, peaking at 35 in the same week. The game maintained a consistent user base, with active users ranging from 57 to 79 throughout the quarter.

Jetpack Joyride from Halfbrick Studios saw a significant number of downloads, starting at over 1K and gradually decreasing to 573 by the end of September. Revenue had a notable increase in early September, reaching $40. Active users decreased steadily, beginning at over 4K and ending at 3.1K.

Patient Zero: Plague game, a newer entry by Brightika, Inc., showed promising initial downloads, with a peak of 597 in early September. Revenue began at $39 and remained steady. Active users increased from 32 to 75 in mid-September before a slight decline.

Fixies vs Crabots: 6 Fun Games by LCPGAME OU had minimal activity, with revenue peaking at $21 in late July and negligible downloads recorded.

These insights are based on data from Sensor Tower, where more detailed analytics can be explored for further trends and patterns in app performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025